A plugin that allows external processes to communicate with the Godot engine in a modular and programmable way.
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mcp-demo.mp4
Follow these steps to get the plugin up and running:
git clone https://github.com/yourusername/godot-mcp.git
cd Godot-MCPOpen Godot Engine
Create a new project or open an existing one
Copy the addons/ folder from this repo into your Godot project directory
In the Godot editor, go to Project -> Project Settings -> Plugins and enable the MCP Plugin